blob: 4a0c5e3add6d22730408773e7df6658a5b9ab30a [file] [log] [blame]
struct VertexOutput {
float4 pos;
int prevent_dce;
};
struct vertex_main_outputs {
nointerpolation int VertexOutput_prevent_dce : TEXCOORD0;
float4 VertexOutput_pos : SV_Position;
};
RWByteAddressBuffer prevent_dce : register(u0);
int transpose_5edd96() {
matrix<float16_t, 4, 2> arg_0 = matrix<float16_t, 4, 2>((float16_t(1.0h)).xx, (float16_t(1.0h)).xx, (float16_t(1.0h)).xx, (float16_t(1.0h)).xx);
matrix<float16_t, 2, 4> res = transpose(arg_0);
return (((res[int(0)].x == float16_t(0.0h))) ? (int(1)) : (int(0)));
}
void fragment_main() {
prevent_dce.Store(0u, asuint(transpose_5edd96()));
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store(0u, asuint(transpose_5edd96()));
}
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
tint_symbol.prevent_dce = transpose_5edd96();
VertexOutput v = tint_symbol;
return v;
}
vertex_main_outputs vertex_main() {
VertexOutput v_1 = vertex_main_inner();
vertex_main_outputs v_2 = {v_1.prevent_dce, v_1.pos};
return v_2;
}