blob: 52a8b3483124ac337447ea73344eec938f5b2a3c [file] [log] [blame]
struct VertexOutput {
float4 pos;
float4 prevent_dce;
};
struct vertex_main_outputs {
nointerpolation float4 VertexOutput_prevent_dce : TEXCOORD0;
float4 VertexOutput_pos : SV_Position;
};
RWByteAddressBuffer prevent_dce : register(u0);
float4 unpack4x8unorm_750c74() {
uint arg_0 = 1u;
uint v = arg_0;
float4 res = (float4(uint4((v & 255u), ((v >> 8u) & 255u), ((v >> 16u) & 255u), (v >> 24u))) / 255.0f);
return res;
}
void fragment_main() {
prevent_dce.Store4(0u, asuint(unpack4x8unorm_750c74()));
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store4(0u, asuint(unpack4x8unorm_750c74()));
}
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = (VertexOutput)0;
tint_symbol.pos = (0.0f).xxxx;
tint_symbol.prevent_dce = unpack4x8unorm_750c74();
VertexOutput v_1 = tint_symbol;
return v_1;
}
vertex_main_outputs vertex_main() {
VertexOutput v_2 = vertex_main_inner();
vertex_main_outputs v_3 = {v_2.prevent_dce, v_2.pos};
return v_3;
}