blob: 1049c1c630caee0d6cd8ec4aa4686341ed74a058 [file] [log] [blame]
// flags: --glsl-desktop
@group(0) @binding(0)
var tex : texture_storage_2d<rgba8unorm, read_write>;
@compute @workgroup_size(1)
fn main() {
textureStore(tex, vec2(), vec4());
}