Revert "d3d11: add d3d11 backend in end2end tests" This reverts commit 3fcf96dd8c262c69029a47ce6ad85314fcd3d69b. Reason for revert: want to enable end2end test piece by piece on bots for d3d11 Original change's description: > d3d11: add d3d11 backend in end2end tests > > Right now, many tests are not passed becasue unimplemented > features in d3d11 backend. HoweverD3D11 backend is disabled on > bots by default, so this CL will not break out bots. > > Bug: dawn:1705 > Change-Id: I57321b86a404bc245b71c467479fdee0464dee9b > Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/126260 > Commit-Queue: Peng Huang <penghuang@chromium.org> > Reviewed-by: Austin Eng <enga@chromium.org> > Kokoro: Kokoro <noreply+kokoro@google.com> Bug: dawn:1705 Change-Id: I95a1cc9a0962b01a6b31ea32b6129f109f4b3e42 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127240 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.