commit | 34f5133104703c769d55f188b88d580e32c566c4 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Thu Jul 16 20:43:26 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Thu Jul 16 20:43:26 2020 +0000 |
tree | 883698717b428d6502d7a92f2cf501cca3b86b0d | |
parent | c15c6eb9d8c37754c189d72b0f4add60cc499bd8 [diff] |
Validate 1D texture bindings cannot be multisampled Bug: chromium:1104737 Change-Id: I61d631f7fce2c7d68823f265f06f75069af765a6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25101 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.