commit | 3523e332d3d6cf95cc550d1ada3eedcda816ebf0 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Wed Nov 27 16:51:10 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 27 16:51:10 2024 +0000 |
tree | 2d1c210710c534b91e3d1124cfa3fc1b7a6f6f5d | |
parent | e2fa1ad4a136d6c1e2df12965c242c3ea4428f08 [diff] |
Remove some macro usage from `tint`. Remove the `*_WRITER_ONLY` macros from `tint` and just wrap the format calls in the `#if #endif` blocks. This ends up being shorter then the code need to setup and use the macros. Change-Id: Ib969878eb0311eeb11c80bb9914aba29ca90fe45 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/216814 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.