commit | 352b630551f328b52ec32fe89fa58a1d628c25aa | [log] [tgz] |
---|---|---|
author | danakj <danakj@chromium.org> | Thu Oct 19 22:27:14 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 19 22:27:14 2023 +0000 |
tree | 6864a195f89de523cd53924120648b7d74f783a7 | |
parent | e3330006670e7367d8eb4741617620c0daee4eab [diff] |
Roll GN to 182a6eb05d15cc76d2302f7928fdb4f645d52c53 This picks up support for Rust targets. Change-Id: Ic3fb791d74c6d176c92efaaa0eaf602340da2937 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/157100 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: danakj <danakj@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.