blob: a2df8becbcbacb1f4e2656357b022d68d3b16dd2 [file] [log] [blame]
//
// fragment_main
//
#version 460
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer f_prevent_dce_block_ssbo {
vec4 inner;
} v;
layout(binding = 0, rg32f) uniform highp image3D arg_0;
vec4 textureLoad_126466() {
uvec3 v_1 = (uvec3(imageSize(arg_0)) - uvec3(1u));
vec4 res = imageLoad(arg_0, ivec3(min(uvec3(ivec3(1)), v_1)));
return res;
}
void main() {
v.inner = textureLoad_126466();
}
//
// compute_main
//
#version 460
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
vec4 inner;
} v;
layout(binding = 0, rg32f) uniform highp image3D arg_0;
vec4 textureLoad_126466() {
uvec3 v_1 = (uvec3(imageSize(arg_0)) - uvec3(1u));
vec4 res = imageLoad(arg_0, ivec3(min(uvec3(ivec3(1)), v_1)));
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.inner = textureLoad_126466();
}