blob: c0a22966a3d9d6076b4e3f0b96ebe3cd902323d3 [file] [log] [blame]
//
// fragment_main
//
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture3D<uint4> arg_0 : register(u0, space1);
uint4 textureLoad_19d6be() {
uint4 res = uint4(arg_0.Load(int4(int3((1u).xxx), int(0))));
return res;
}
void fragment_main() {
prevent_dce.Store4(0u, textureLoad_19d6be());
}
//
// compute_main
//
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture3D<uint4> arg_0 : register(u0, space1);
uint4 textureLoad_19d6be() {
uint4 res = uint4(arg_0.Load(int4(int3((1u).xxx), int(0))));
return res;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store4(0u, textureLoad_19d6be());
}