blob: 32498bd7df9d3d35bc28d4e409535dee36d479c0 [file] [log] [blame]
//
// fragment_main
//
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
uint4 textureLoad_64c372() {
uint4 res = arg_0.Load(int3((1).xx, 1));
return res;
}
void fragment_main() {
prevent_dce.Store4(0u, asuint(textureLoad_64c372()));
return;
}
//
// compute_main
//
RWByteAddressBuffer prevent_dce : register(u0);
RWTexture2DArray<uint4> arg_0 : register(u0, space1);
uint4 textureLoad_64c372() {
uint4 res = arg_0.Load(int3((1).xx, 1));
return res;
}
[numthreads(1, 1, 1)]
void compute_main() {
prevent_dce.Store4(0u, asuint(textureLoad_64c372()));
return;
}