blob: c49d32dcea5121ad0ddd043caa55b9cb35bf234c [file] [log] [blame]
//
// fragment_main
//
#version 460
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer f_prevent_dce_block_ssbo {
uvec4 inner;
} v;
layout(binding = 0, rg32ui) uniform highp uimage2D arg_0;
uvec4 textureLoad_8d64c3() {
uvec2 v_1 = (uvec2(imageSize(arg_0)) - uvec2(1u));
uvec4 res = imageLoad(arg_0, ivec2(min(uvec2(ivec2(1)), v_1)));
return res;
}
void main() {
v.inner = textureLoad_8d64c3();
}
//
// compute_main
//
#version 460
layout(binding = 0, std430)
buffer prevent_dce_block_1_ssbo {
uvec4 inner;
} v;
layout(binding = 0, rg32ui) uniform highp uimage2D arg_0;
uvec4 textureLoad_8d64c3() {
uvec2 v_1 = (uvec2(imageSize(arg_0)) - uvec2(1u));
uvec4 res = imageLoad(arg_0, ivec2(min(uvec2(ivec2(1)), v_1)));
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.inner = textureLoad_8d64c3();
}