blob: 0f19c373a1846487279880fa611767a5ce16b429 [file] [log] [blame]
//
// fragment_main
//
#include <metal_stdlib>
using namespace metal;
uint4 textureLoad_bba04a(texture1d<uint, access::read_write> tint_symbol) {
uint4 res = tint_symbol.read(uint(min(1u, (tint_symbol.get_width(0) - 1u))));
return res;
}
fragment void fragment_main(device uint4* tint_symbol_1 [[buffer(0)]], texture1d<uint, access::read_write> tint_symbol_2 [[texture(0)]]) {
*(tint_symbol_1) = textureLoad_bba04a(tint_symbol_2);
return;
}
//
// compute_main
//
#include <metal_stdlib>
using namespace metal;
uint4 textureLoad_bba04a(texture1d<uint, access::read_write> tint_symbol) {
uint4 res = tint_symbol.read(uint(min(1u, (tint_symbol.get_width(0) - 1u))));
return res;
}
kernel void compute_main(device uint4* tint_symbol_1 [[buffer(0)]], texture1d<uint, access::read_write> tint_symbol_2 [[texture(0)]]) {
*(tint_symbol_1) = textureLoad_bba04a(tint_symbol_2);
return;
}