blob: 860e15c37f22aedf45312925ba6b6318cceb3544 [file] [log] [blame]
//
// fragment_main
//
#include <metal_stdlib>
using namespace metal;
int tint_clamp(int e, int low, int high) {
return min(max(e, low), high);
}
int4 textureLoad_c9f310(texture1d<int, access::read_write> tint_symbol) {
int4 res = tint_symbol.read(uint(tint_clamp(1, 0, int((tint_symbol.get_width(0) - 1u)))));
return res;
}
fragment void fragment_main(device int4* tint_symbol_1 [[buffer(0)]], texture1d<int, access::read_write> tint_symbol_2 [[texture(0)]]) {
*(tint_symbol_1) = textureLoad_c9f310(tint_symbol_2);
return;
}
//
// compute_main
//
#include <metal_stdlib>
using namespace metal;
int tint_clamp(int e, int low, int high) {
return min(max(e, low), high);
}
int4 textureLoad_c9f310(texture1d<int, access::read_write> tint_symbol) {
int4 res = tint_symbol.read(uint(tint_clamp(1, 0, int((tint_symbol.get_width(0) - 1u)))));
return res;
}
kernel void compute_main(device int4* tint_symbol_1 [[buffer(0)]], texture1d<int, access::read_write> tint_symbol_2 [[texture(0)]]) {
*(tint_symbol_1) = textureLoad_c9f310(tint_symbol_2);
return;
}