commit | 35842190efb229c3054abf5918c2953da5ea9ecb | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Dec 14 20:27:31 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Dec 14 20:27:31 2022 +0000 |
tree | 437e58081a0d11e41eca71f54a2773811bcc8ec4 | |
parent | 52f78262347c2ae70502690d5ca4a29e5ad7edf3 [diff] |
tint/castable: Reformat comments (grow width) Tint used to use 80-character columns, and now uses 100. Use the extra space Change-Id: I493a2195094b23ecc70091b906b12cf742deac7c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/114340 Commit-Queue: Ben Clayton <bclayton@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Ben Clayton <bclayton@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.