commit | 35940f9b83e9febbb2abdcd81af9a03a59ed0264 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Fri Feb 04 17:15:16 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Feb 04 17:15:16 2022 +0000 |
tree | e3b7cccc5a9a83a5fa3be05a9eb45fdefff5848b | |
parent | 3bf9f6396ca91e7552738995fb4ffdc1fa32382a [diff] |
gn: Trim target prefixes from src/dawn targets Removes stuttering. Bug: dawn:1275 Change-Id: Ie32929e0b0ca579d7eef13a43fd2d1c648140276 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79101 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.