| SKIP: FAILED |
| |
| ../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: $B1: { # root |
| %non_uniform_global:ptr<storage, i32, read_write> = var @binding_point(0, 0) |
| %output:ptr<storage, f32, read_write> = var @binding_point(0, 1) |
| %continue_execution:ptr<private, bool, read_write> = var, true |
| } |
| |
| %tint_symbol = @fragment func():void { |
| $B2: { |
| %5:i32 = load %non_uniform_global |
| %6:bool = lt %5, 0i |
| if %6 [t: $B3] { # if_1 |
| $B3: { # true |
| store %continue_execution, false |
| exit_if # if_1 |
| } |
| } |
| %7:f32 = dpdx 1.0f |
| %8:f32 = let %7 |
| %9:bool = load %continue_execution |
| if %9 [t: $B4] { # if_2 |
| $B4: { # true |
| store %output, %8 |
| exit_if # if_2 |
| } |
| } |
| %10:f32 = load %output |
| %11:bool = lt %10, 0.0f |
| if %11 [t: $B5] { # if_3 |
| $B5: { # true |
| %i:ptr<function, i32, read_write> = var, 0i |
| loop [b: $B6, c: $B7] { # loop_1 |
| $B6: { # body |
| %13:f32 = load %output |
| %14:f32 = let %13 |
| %15:i32 = load %i |
| %16:f32 = convert %15 |
| %17:bool = gt %14, %16 |
| if %17 [t: $B8] { # if_4 |
| $B8: { # true |
| %18:i32 = load %i |
| %19:f32 = convert %18 |
| %20:f32 = let %19 |
| %21:bool = load %continue_execution |
| if %21 [t: $B9] { # if_5 |
| $B9: { # true |
| store %output, %20 |
| exit_if # if_5 |
| } |
| } |
| %22:bool = load %continue_execution |
| %23:bool = eq %22, false |
| if %23 [t: $B10] { # if_6 |
| $B10: { # true |
| terminate_invocation |
| } |
| } |
| ret |
| } |
| } |
| continue # -> $B7 |
| } |
| $B7: { # continuing |
| %24:i32 = load %i |
| %25:i32 = add %24, 1i |
| store %i, %25 |
| %26:i32 = load %i |
| %27:bool = eq %26, 5i |
| break_if %27 # -> [t: exit_loop loop_1, f: $B6] |
| } |
| } |
| %28:bool = load %continue_execution |
| %29:bool = eq %28, false |
| if %29 [t: $B11] { # if_7 |
| $B11: { # true |
| terminate_invocation |
| } |
| } |
| ret |
| } |
| } |
| %30:bool = load %continue_execution |
| %31:bool = eq %30, false |
| if %31 [t: $B12] { # if_8 |
| $B12: { # true |
| terminate_invocation |
| } |
| } |
| ret |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |