commit | aaeb83a4fbcd6d5cf04cf62a837270326c3cf7f7 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed May 01 21:07:24 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Wed May 01 21:07:24 2024 +0000 |
tree | 501941173e3a6a9d27de10cb46104df1a923c81e | |
parent | 59ce42d24325ef71e82cdf32eb9c02f58a4bf9dc [diff] |
[tint][ir] Refactor the Disassembler, rename to Disassembly Make the bulk of the disassembler private, and invoke the disassemble function from the constructor. As the class only disassebles once, and the API is (mostly) immutable, rename the class to Disassembly. This CL contains a fix for block-parameter values being printed with their type. No other value did this. Change-Id: I8df891a06bc0a70d75538340c89d9d1e57757121 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/186461 Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.