commit | 3624a7a3393726ec606863fcfe54b58b1a74d127 | [log] [tgz] |
---|---|---|
author | Loko Kung <lokokung@google.com> | Wed May 22 21:51:41 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed May 22 21:51:41 2024 +0000 |
tree | 03c017a5f649c37e60e72b3259f5604b7900917a | |
parent | 97b837aa6a215b112d8651da3386348e4a61ce76 [diff] |
[wgpu-headers] Introduce 2nd userdata to onSubmittedWorkDone callback. - We need to differentiate between 1 userdata and 2 userdata because they use different callback mechanisms that won't work with one another. - Note that usages will be updated in a follow up after mapAsync has been updated as well since there's some inter-dependency between these two calls. Bug: 42241461 Change-Id: I961bcb96620bee3b6fe5654769e80a6058ce011f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/188225 Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org> Commit-Queue: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.