| SKIP: FAILED | 
 |  | 
 | <dawn>/src/tint/lang/msl/writer/printer/printer.cc:1057 internal compiler error: %b1 = block {  # root | 
 |   %arg_0:ptr<handle, texture_external, read> = var @binding_point(1, 0) | 
 | } | 
 |  | 
 | %textureLoad2d = func(%tint_symbol:texture_external, %coords:vec2<i32>):vec4<f32> -> %b2 { | 
 |   %b2 = block { | 
 |     %5:vec4<f32> = textureLoad %tint_symbol, %coords | 
 |     ret %5 | 
 |   } | 
 | } | 
 | %doTextureLoad = func():void -> %b3 { | 
 |   %b3 = block { | 
 |     %7:texture_external = load %arg_0 | 
 |     %8:vec4<f32> = call %textureLoad2d, %7, vec2<i32>(0i) | 
 |     %res:ptr<function, vec4<f32>, read_write> = var, %8 | 
 |     ret | 
 |   } | 
 | } | 
 | %vertex_main = @vertex func():vec4<f32> [@position] -> %b4 { | 
 |   %b4 = block { | 
 |     %11:void = call %doTextureLoad | 
 |     ret vec4<f32>(0.0f) | 
 |   } | 
 | } | 
 | %fragment_main = @fragment func():void -> %b5 { | 
 |   %b5 = block { | 
 |     %13:void = call %doTextureLoad | 
 |     ret | 
 |   } | 
 | } | 
 | %compute_main = @compute @workgroup_size(1, 1, 1) func():void -> %b6 { | 
 |   %b6 = block { | 
 |     %15:void = call %doTextureLoad | 
 |     ret | 
 |   } | 
 | } | 
 |  | 
 | Multiplanar external texture transform was not run. | 
 | ******************************************************************** | 
 | *  The tint shader compiler has encountered an unexpected error.   * | 
 | *                                                                  * | 
 | *  Please help us fix this issue by submitting a bug report at     * | 
 | *  crbug.com/tint with the source program that triggered the bug.  * | 
 | ******************************************************************** |