commit | 362dd790946f10c06315f4c1cf70476c509ef64c | [log] [tgz] |
---|---|---|
author | Kai Ninomiya <kainino@chromium.org> | Thu Oct 24 23:20:53 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Oct 24 23:20:53 2024 +0000 |
tree | a1f7f86200925e8c8aa76ba7479a1a91e72ec047 | |
parent | 420d46dbda7184992cd12849c9423f148476490c [diff] |
[dawn][emscripten] Fix script path in GN build This maybe assumes `dawn_emscripten_dir` is set to something starting with `//` (path relative to project root, I think). I don't know if there is a better way to handle it. No-Try: true # we do not test the build that this affects Change-Id: I1429f48f68b211c651fe0535bfef39f7c2826a27 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/212316 Commit-Queue: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.