blob: e7e67547150b83f0d4fe7fbb33089df6e078829b [file] [log] [blame]
struct Array {
int values[2];
};
cbuffer cbuffer_x_8 : register(b0, space0) {
uint4 x_8[1];
};
static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
void main_1() {
bool x_52 = false;
int x_17 = 0;
int x_18 = 0;
int x_16[2] = (int[2])0;
Array param = (Array)0;
int x_20 = 0;
int x_21_phi = 0;
const int x_12 = asint(x_8[0].x);
int x_23_1[2] = x_16;
x_23_1[0u] = x_12;
x_16 = x_23_1;
const Array tint_symbol_3 = {x_16};
param = tint_symbol_3;
x_52 = false;
while (true) {
int x_20_phi = 0;
bool x_67_phi = false;
while (true) {
const int x_19 = param.values[x_12];
if ((x_19 == 0)) {
x_52 = true;
x_17 = 42;
x_20_phi = 42;
x_67_phi = true;
break;
}
x_20_phi = 0;
x_67_phi = false;
break;
}
x_20 = x_20_phi;
const bool x_67 = x_67_phi;
x_21_phi = x_20;
if (x_67) {
break;
}
x_52 = true;
x_17 = 42;
x_21_phi = 42;
break;
}
const int x_21 = x_21_phi;
x_18 = x_21;
if ((x_21 == 42)) {
x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f);
} else {
x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f);
}
return;
}
struct main_out {
float4 x_GLF_color_1;
};
struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_4;
}
int func_struct_Array_i1_2_1_(inout Array a) {
bool x_74 = false;
int x_13 = 0;
int x_14 = 0;
bool x_76_phi = false;
int x_15_phi = 0;
x_76_phi = false;
while (true) {
bool x_81 = false;
bool x_81_phi = false;
int x_14_phi = 0;
bool x_91_phi = false;
x_81_phi = x_76_phi;
while (true) {
x_81 = x_81_phi;
const int x_10 = asint(x_8[0].x);
const int x_11 = a.values[x_10];
if ((x_11 == 0)) {
x_74 = true;
x_13 = 42;
x_14_phi = 42;
x_91_phi = true;
break;
}
x_14_phi = 0;
x_91_phi = x_81;
break;
{
x_81_phi = false;
}
}
x_14 = x_14_phi;
const bool x_91 = x_91_phi;
x_15_phi = x_14;
if (x_91) {
break;
}
x_74 = true;
x_13 = 42;
x_15_phi = 42;
break;
{
x_76_phi = false;
}
}
return x_15_phi;
}