| #include <metal_stdlib> |
| |
| using namespace metal; |
| struct tint_padded_array_element { |
| /* 0x0000 */ float el; |
| /* 0x0004 */ int8_t tint_pad[12]; |
| }; |
| struct tint_array_wrapper { |
| /* 0x0000 */ tint_padded_array_element arr[4]; |
| }; |
| struct buf0 { |
| /* 0x0000 */ tint_array_wrapper x_GLF_uniform_float_values; |
| }; |
| struct tint_padded_array_element_1 { |
| /* 0x0000 */ int el; |
| /* 0x0004 */ int8_t tint_pad_1[12]; |
| }; |
| struct tint_array_wrapper_1 { |
| /* 0x0000 */ tint_padded_array_element_1 arr[3]; |
| }; |
| struct buf1 { |
| /* 0x0000 */ tint_array_wrapper_1 x_GLF_uniform_int_values; |
| }; |
| struct tint_array_wrapper_2 { |
| float arr[3]; |
| }; |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol_1 { |
| float4 x_GLF_color_1 [[color(0)]]; |
| }; |
| |
| void main_1(constant buf0& x_6, constant buf1& x_9, thread float4* const tint_symbol_5) { |
| tint_array_wrapper_2 arr = {}; |
| int i = 0; |
| float const x_36 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| float const x_38 = x_6.x_GLF_uniform_float_values.arr[1].el; |
| float const x_40 = x_6.x_GLF_uniform_float_values.arr[2].el; |
| tint_array_wrapper_2 const tint_symbol_3 = {.arr={x_36, x_38, x_40}}; |
| arr = tint_symbol_3; |
| i = 1; |
| while (true) { |
| int const x_46 = i; |
| int const x_48 = x_9.x_GLF_uniform_int_values.arr[2].el; |
| if ((x_46 < min(x_48, 3))) { |
| } else { |
| break; |
| } |
| int const x_53 = x_9.x_GLF_uniform_int_values.arr[2].el; |
| float const x_55 = x_6.x_GLF_uniform_float_values.arr[0].el; |
| float const x_57 = arr.arr[x_53]; |
| arr.arr[x_53] = (x_57 + x_55); |
| { |
| int const x_60 = i; |
| i = (x_60 + 1); |
| } |
| } |
| int const x_63 = x_9.x_GLF_uniform_int_values.arr[2].el; |
| float const x_65 = arr.arr[x_63]; |
| float const x_67 = x_6.x_GLF_uniform_float_values.arr[3].el; |
| if ((x_65 == x_67)) { |
| int const x_73 = x_9.x_GLF_uniform_int_values.arr[1].el; |
| int const x_76 = x_9.x_GLF_uniform_int_values.arr[0].el; |
| int const x_79 = x_9.x_GLF_uniform_int_values.arr[0].el; |
| int const x_82 = x_9.x_GLF_uniform_int_values.arr[1].el; |
| *(tint_symbol_5) = float4(float(x_73), float(x_76), float(x_79), float(x_82)); |
| } else { |
| int const x_86 = x_9.x_GLF_uniform_int_values.arr[0].el; |
| float const x_87 = float(x_86); |
| *(tint_symbol_5) = float4(x_87, x_87, x_87, x_87); |
| } |
| return; |
| } |
| |
| fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]], constant buf1& x_9 [[buffer(1)]]) { |
| thread float4 tint_symbol_6 = 0.0f; |
| main_1(x_6, x_9, &(tint_symbol_6)); |
| main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_6}; |
| tint_symbol_1 const tint_symbol_4 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1}; |
| return tint_symbol_4; |
| } |
| |