| cbuffer cbuffer_x_8 : register(b0, space0) { |
| uint4 x_8[5]; |
| }; |
| static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); |
| |
| int func_f1_(inout float f) { |
| int a = 0; |
| int b = 0; |
| int i = 0; |
| const int x_60 = asint(x_8[1].x); |
| a = x_60; |
| const int x_62 = asint(x_8[2].x); |
| b = x_62; |
| const int x_64 = asint(x_8[2].x); |
| i = x_64; |
| while (true) { |
| const int x_69 = i; |
| const int x_71 = asint(x_8[4].x); |
| if ((x_69 < x_71)) { |
| } else { |
| break; |
| } |
| const int x_74 = a; |
| const int x_76 = asint(x_8[3].x); |
| if ((x_74 > x_76)) { |
| break; |
| } |
| const float x_80 = f; |
| const int x_84 = asint(x_8[1].x); |
| a = (((int(x_80) - 1) - x_84) + i); |
| b = (b + 1); |
| { |
| i = (i + 1); |
| } |
| } |
| const int x_92 = b; |
| const uint scalar_offset = ((16u * uint(0))) / 4; |
| const int x_94 = asint(x_8[scalar_offset / 4][scalar_offset % 4]); |
| if ((x_92 == x_94)) { |
| const int x_100 = asint(x_8[1].x); |
| return x_100; |
| } else { |
| const int x_102 = asint(x_8[2].x); |
| return x_102; |
| } |
| return 0; |
| } |
| |
| void main_1() { |
| float param = 0.0f; |
| param = 0.699999988f; |
| const int x_34 = func_f1_(param); |
| const int x_36 = asint(x_8[1].x); |
| if ((x_34 == x_36)) { |
| const int x_42 = asint(x_8[1].x); |
| const int x_45 = asint(x_8[2].x); |
| const int x_48 = asint(x_8[2].x); |
| const int x_51 = asint(x_8[1].x); |
| x_GLF_color = float4(float(x_42), float(x_45), float(x_48), float(x_51)); |
| } else { |
| const int x_55 = asint(x_8[2].x); |
| const float x_56 = float(x_55); |
| x_GLF_color = float4(x_56, x_56, x_56, x_56); |
| } |
| return; |
| } |
| |
| struct main_out { |
| float4 x_GLF_color_1; |
| }; |
| struct tint_symbol { |
| float4 x_GLF_color_1 : SV_Target0; |
| }; |
| |
| tint_symbol main() { |
| main_1(); |
| const main_out tint_symbol_1 = {x_GLF_color}; |
| const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1}; |
| return tint_symbol_3; |
| } |