| commit | 3649830a4adb19149325d93c46b21b7ebf79e35f | [log] [tgz] |
|---|---|---|
| author | Shrek Shao <shrekshao@google.com> | Tue Jan 14 10:41:33 2025 -0800 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jan 14 10:41:33 2025 -0800 |
| tree | 062bf8263e3ac3fc576c956951be2477cb0e82b3 | |
| parent | 9efa4d114f71783c38dc7dcd590061e33e225a38 [diff] |
Compat: suppress angle swiftshader gl_force_es_31_and_no_extensions tests Suppress to later turn on gl_force_es_31_and_no_extensions on bots Bug: 388318201, 381214487 Change-Id: Ia3d9bce677f27ad3ab435ed3e15b5cbfc1dd95e8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/221514 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Shrek Shao <shrekshao@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.