blob: 0b0432b5e8644b36f80b4d409076339bc6d6e972 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void cross_041cb0() {
float3 res = cross(float3(), float3());
}
vertex tint_symbol vertex_main() {
cross_041cb0();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
cross_041cb0();
return;
}
kernel void compute_main() {
cross_041cb0();
return;
}