blob: 42bfa6211132b270aa88f383aeb1e8763ad433d4 [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@group(1) @binding(0) var arg_0 : texture_cube_array<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSample_4dd1bf() -> vec4<f32> {
var res : vec4<f32> = textureSample(arg_0, arg_1, vec3<f32>(1.0f), 1i);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureSample_4dd1bf();
}