blob: 54ffd37ec7e8c5991c0ad4684ccfb53990e8719a [file] [log] [blame]
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_09e4d5() {
arg_0[1u] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_09e4d5();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_09e4d5();
return;
}