blob: c313a7f0c924ae4bc1cefb37b39b31258df5b074 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_module_vars_struct {
texture2d<float, access::read_write> arg_0;
};
void textureStore_3d1ebe(tint_module_vars_struct tint_module_vars) {
tint_module_vars.arg_0.write(float4(1.0f), uint2(1u));
const_cast<texture2d<float, access::read_write>thread &>(tint_module_vars.arg_0).fence();
}
fragment void fragment_main(texture2d<float, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_3d1ebe(tint_module_vars);
}
kernel void compute_main(texture2d<float, access::read_write> arg_0 [[texture(0)]]) {
tint_module_vars_struct const tint_module_vars = tint_module_vars_struct{.arg_0=arg_0};
textureStore_3d1ebe(tint_module_vars);
}