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dawn
/
dawn
/
367c032d62299f0653f6f910a48f69e9475c4337
/
.
/
test
/
tint
/
builtins
/
gen
/
literal
/
textureStore
/
aeb38a.wgsl.expected.fxc.hlsl
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RWTexture2D
<uint4>
arg_0
:
register
(
u0
,
space1
);
void
textureStore_aeb38a
()
{
arg_0
[(
1u
).
xx
]
=
(
1u
).
xxxx
;
}
void
fragment_main
()
{
textureStore_aeb38a
();
return
;
}
[
numthreads
(
1
,
1
,
1
)]
void
compute_main
()
{
textureStore_aeb38a
();
return
;
}