commit | 369d8cdfc497c0ed2f47662c273ea1cd38844893 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Sat Mar 23 07:51:16 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Mar 23 07:51:16 2024 +0000 |
tree | b403d5e78876f9018d0dfb73f1588b147a3c8d3f | |
parent | 43dabe99b4d6c4bd4ccbfc1a4495a68f2135ea57 [diff] |
[tintd] Implement lsp::TextDocumentInlayHintRequest Bug: tint:2127 Change-Id: I74c629e5774e712147604a2026212e2198f66a48 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/180482 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: David Neto <dneto@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.