commit | 36f66766cbbabdc9e10d380147e59dddc378d2d3 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Fri Jan 26 19:07:30 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jan 26 19:07:30 2024 +0000 |
tree | dc5fd9477b611a2d47b8cddf1854066b29aa019b | |
parent | aa978161f60c4779959b59c0db39c5808df6c554 [diff] |
Roll DirectX Shader Compiler from f477fdbfbb22 to 0362f31fea8e (15 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/f477fdbfbb22..0362f31fea8e 2024-01-25 49699333+dependabot[bot]@users.noreply.github.com Bump cryptography from 41.0.4 to 41.0.6 in /utils/git (#6075) 2024-01-24 amaiorano@google.com Fix empty control statement warnings when asserts are diabled on MSVC (#6197) 2024-01-24 jbatista@microsoft.com [Validation] Add validation and tests for invalid system values in incompatible node launch type (#6108) 2024-01-24 python3kgae@outlook.com [Sema] Not report error when invalid intrinsic call is not used. (#6140) 2024-01-23 jeffno@microsoft.com Defer DiaSession's symbol init (it is unused by WinPix (or anyone?)) (#6187) 2024-01-23 hekotas@microsoft.com Use internal validator for WaveMatrix67.hlsl test (#6191) 2024-01-23 texr@microsoft.com Fix bad WaveSize non-range PSV0 and improve things (#6172) 2024-01-22 hekotas@microsoft.com Add test to make sure WaveMatrix is not allowed in shader model 6.7 and 6.8 (#6178) 2024-01-22 sudonatalie@google.com Make clang-format happy (#6177) 2024-01-22 sudonatalie@google.com Remove AppVeyor (#6176) 2024-01-20 jbatista@microsoft.com Implement wave size range (#6167) 2024-01-20 texr@microsoft.com Update WaveMatrix test shader model requirement to 6.9 (#6169) 2024-01-20 python3kgae@outlook.com [SM68] Add feature flag for SampleCmpBias/Grad and StartInstance/VertexLocation (#6164) 2024-01-20 hekotas@microsoft.com Add DXIL 1.8 op code cap and move WaveMatrix intrisics to SM 6.9 (#6163) 2024-01-20 hekotas@microsoft.com Remove SPIRV test case from Sema tests related to DS/HS patch size (#6166) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC enga@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: enga@google.com Change-Id: I24540e9b49b44e10a56315334f6ff83eb5a78442 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/171820 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Kokoro: Kokoro <noreply+kokoro@google.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.