commit | 36ff643c7ce16fc154b31fdf282eba31eaca699e | [log] [tgz] |
---|---|---|
author | Colin Blundell <blundell@chromium.org> | Thu Apr 04 17:43:08 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Apr 04 17:43:08 2024 +0000 |
tree | a33222d94d0dc17c7e488b38579fdebc624a6b48 | |
parent | e85db8b0b56992b84b2e865611a590b858061969 [diff] |
[Static samplers] Add GL implementation This CL adds end2end tests of static sampler usage and provides an implementation in the GL backend. An implementation in the Vulkan backend will follow, and other backend implementations will come along later. Followup CLs will also extend test coverage, e.g. mixing samplers and static samplers. Bug: dawn:2463 Change-Id: Ia446a9adee2c763981b89477faafa10a47a30969 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/181841 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Colin Blundell <blundell@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.