Revert "[Win] Call CompareObjectHandles directly"

This reverts commit 80906a48e38c4d549764f8159645c340e9c6844f.

Reason for revert: this is breaking the roll into Chromium with this linker error:

lld-link: error: could not open 'onecore_apiset.lib': No such file or directory

Example failing roll:
https://chromium-review.googlesource.com/c/chromium/src/+/6681536

Original change's description:
> [Win] Call CompareObjectHandles directly
>
> Now that Chromium only supports Win10+, we can call
> CompareObjectHandles directly. No need to query for its function
> pointer, or manually keep kernelbase.dll alive.
>
> Change-Id: I248418d9bfb7c5af6dc1838f0c27d23f93cf5f27
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/248954
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Antonio Maiorano <amaiorano@google.com>
> Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>

TBR=cwallez@chromium.org,rafael.cintron@microsoft.com,amaiorano@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com

No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Change-Id: Id293301979e4408e8b6304ec6ef13d2b60b31863
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/249334
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
5 files changed
tree: de954609d9ebd8e9e85c7d131dea37141b0ce4f2
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-format-ignore
  17. .clang-tidy
  18. .git-blame-ignore-revs
  19. .gitattributes
  20. .gitignore
  21. .gitmodules
  22. .gn
  23. .style.yapf
  24. .vpython3
  25. AUTHORS
  26. BUILD.bazel
  27. BUILD.gn
  28. CMakeLists.txt
  29. CMakeSettings.json
  30. CODE_OF_CONDUCT.md
  31. codereview.settings
  32. CONTRIBUTING.md
  33. CPPLINT.cfg
  34. DEPS
  35. DIR_METADATA
  36. go.mod
  37. go.sum
  38. go_presubmit_support.py
  39. LICENSE
  40. OWNERS
  41. PRESUBMIT.py
  42. README.chromium
  43. README.md
  44. WATCHLISTS
  45. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.