Revert "[utils] Adds Span::FillBytes as a workaround for ASAN timeouts."

This reverts commit d0dc9fd134a521b7e68605a7bc6769c273e3e51b.

Reason for revert: memset probably needs to be wrapped in unsafe.

Failure Link: https://ci.chromium.org/ui/p/dawn/builders/ci/dawn-win-x64-builder-asan/3517/overview

Original change's description:
> [utils] Adds Span::FillBytes as a workaround for ASAN timeouts.
>
> - In the bug below, we identified that as a part of spanification,
>   we updated some memset calls to std::ranges::fill. While this
>   was good for normal builds, this caused timeout issues in ASAN
>   builds because under ASAN std::ranges::fill obscures the loop
>   structure from the compiler's loop recognition. When dealing
>   with large buffers, this translates to billions of instrumented
>   stores causing timeouts.
> - This change introduces the Span::FillBytes helper that addresses
>   these timeouts by falling back to using memset when built for
>   ASAN.
>
> Bug: 545842615
> Change-Id: I431d16af99036cf8a2ba45ef173aa119e115804f
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/338335
> Commit-Queue: dan sinclair <dsinclair@chromium.org>
> Auto-Submit: Loko Kung <lokokung@google.com>
> Reviewed-by: dan sinclair <dsinclair@chromium.org>
> Reviewed-by: Antonio Maiorano <amaiorano@google.com>

TBR=dsinclair@chromium.org,amaiorano@google.com,dawn-scoped@luci-project-accounts.iam.gserviceaccount.com,lokokung@google.com

No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: 545842615
Change-Id: I179f09ee41cd9d39ad1838653bc10a385f6f0be5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/338775
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
12 files changed
tree: f71288aff962a8552dd92d10e2b1609ceb85f74a
  1. .github/
  2. .vscode/
  3. agents/
  4. build_overrides/
  5. docs/
  6. generator/
  7. include/
  8. infra/
  9. scripts/
  10. src/
  11. test/
  12. third_party/
  13. tools/
  14. webgpu-cts/
  15. .bazelignore
  16. .bazelrc
  17. .bazelversion
  18. .clang-format
  19. .clang-format-ignore
  20. .clang-tidy
  21. .git-blame-ignore-revs
  22. .gitattributes
  23. .gitignore
  24. .gitmodules
  25. .gn
  26. .style.yapf
  27. .vpython3
  28. AUTHORS
  29. BUILD.bazel
  30. BUILD.gn
  31. CMakeLists.txt
  32. CMakeSettings.json
  33. CODE_OF_CONDUCT.md
  34. codereview.settings
  35. CONTRIBUTING.md
  36. CPPLINT.cfg
  37. DEPS
  38. DIR_METADATA
  39. go.mod
  40. go.sum
  41. go_presubmit_support.py
  42. LICENSE
  43. MODULE.bazel
  44. MODULE.bazel.lock
  45. OWNERS
  46. PRESUBMIT.py
  47. PRESUBMIT_test.py
  48. README.chromium
  49. README.md
  50. unsafe_buffers_paths.txt
  51. WATCHLISTS
  52. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

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Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

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