| // Copyright 2019 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef SRC_DAWN_NATIVE_TOGGLES_H_ |
| #define SRC_DAWN_NATIVE_TOGGLES_H_ |
| |
| #include <bitset> |
| #include <string> |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "dawn/common/BitSetIterator.h" |
| #include "dawn/native/DawnNative.h" |
| |
| namespace dawn::native { |
| |
| struct DawnTogglesDescriptor; |
| |
| enum class Toggle { |
| EmulateStoreAndMSAAResolve, |
| NonzeroClearResourcesOnCreationForTesting, |
| AlwaysResolveIntoZeroLevelAndLayer, |
| LazyClearResourceOnFirstUse, |
| DisableLazyClearForMappedAtCreationBuffer, |
| TurnOffVsync, |
| UseTemporaryBufferInCompressedTextureToTextureCopy, |
| UseD3D12ResourceHeapTier2, |
| UseD3D12RenderPass, |
| UseD3D12ResidencyManagement, |
| DisableResourceSuballocation, |
| SkipValidation, |
| VulkanUseD32S8, |
| VulkanUseS8, |
| MetalDisableSamplerCompare, |
| MetalUseSharedModeForCounterSampleBuffer, |
| DisableBaseVertex, |
| DisableBaseInstance, |
| DisableIndexedDrawBuffers, |
| DisableDepthRead, |
| DisableStencilRead, |
| DisableDepthStencilRead, |
| DisableSampleVariables, |
| UseD3D12SmallShaderVisibleHeapForTesting, |
| UseDXC, |
| DisableRobustness, |
| MetalEnableVertexPulling, |
| AllowUnsafeAPIs, |
| FlushBeforeClientWaitSync, |
| UseTempBufferInSmallFormatTextureToTextureCopyFromGreaterToLessMipLevel, |
| EmitHLSLDebugSymbols, |
| DisallowSpirv, |
| DumpShaders, |
| DisableWorkgroupInit, |
| DisableSymbolRenaming, |
| UseUserDefinedLabelsInBackend, |
| UsePlaceholderFragmentInVertexOnlyPipeline, |
| FxcOptimizations, |
| RecordDetailedTimingInTraceEvents, |
| DisableTimestampQueryConversion, |
| TimestampQuantization, |
| ClearBufferBeforeResolveQueries, |
| VulkanUseZeroInitializeWorkgroupMemoryExtension, |
| D3D12SplitBufferTextureCopyForRowsPerImagePaddings, |
| MetalRenderR8RG8UnormSmallMipToTempTexture, |
| DisableBlobCache, |
| D3D12ForceClearCopyableDepthStencilTextureOnCreation, |
| D3D12DontSetClearValueOnDepthTextureCreation, |
| D3D12AlwaysUseTypelessFormatsForCastableTexture, |
| D3D12AllocateExtraMemoryFor2DArrayColorTexture, |
| D3D12UseTempBufferInDepthStencilTextureAndBufferCopyWithNonZeroBufferOffset, |
| D3D12UseTempBufferInTextureToTextureCopyBetweenDifferentDimensions, |
| ApplyClearBigIntegerColorValueWithDraw, |
| MetalUseMockBlitEncoderForWriteTimestamp, |
| VulkanSplitCommandBufferOnComputePassAfterRenderPass, |
| DisableSubAllocationFor2DTextureWithCopyDstOrRenderAttachment, |
| MetalUseCombinedDepthStencilFormatForStencil8, |
| MetalUseBothDepthAndStencilAttachmentsForCombinedDepthStencilFormats, |
| MetalKeepMultisubresourceDepthStencilTexturesInitialized, |
| MetalFillEmptyOcclusionQueriesWithZero, |
| UseBlitForBufferToDepthTextureCopy, |
| UseBlitForBufferToStencilTextureCopy, |
| UseBlitForDepthTextureToTextureCopyToNonzeroSubresource, |
| UseBlitForDepth16UnormTextureToBufferCopy, |
| UseBlitForDepth32FloatTextureToBufferCopy, |
| UseBlitForStencilTextureToBufferCopy, |
| UseBlitForSnormTextureToBufferCopy, |
| UseBlitForBGRA8UnormTextureToBufferCopy, |
| UseBlitForRGB9E5UfloatTextureCopy, |
| D3D12ReplaceAddWithMinusWhenDstFactorIsZeroAndSrcFactorIsDstAlpha, |
| D3D12PolyfillReflectVec2F32, |
| VulkanClearGen12TextureWithCCSAmbiguateOnCreation, |
| D3D12UseRootSignatureVersion1_1, |
| VulkanUseImageRobustAccess2, |
| VulkanUseBufferRobustAccess2, |
| D3D12Use64KBAlignedMSAATexture, |
| ResolveMultipleAttachmentInSeparatePasses, |
| D3D12CreateNotZeroedHeap, |
| D3D12DontUseNotZeroedHeapFlagOnTexturesAsCommitedResources, |
| UseTintIR, |
| D3DDisableIEEEStrictness, |
| |
| // Unresolved issues. |
| NoWorkaroundSampleMaskBecomesZeroForAllButLastColorTarget, |
| NoWorkaroundIndirectBaseVertexNotApplied, |
| NoWorkaroundDstAlphaAsSrcBlendFactorForBothColorAndAlphaDoesNotWork, |
| |
| EnumCount, |
| InvalidEnum = EnumCount, |
| }; |
| |
| // A wrapper of the bitset to store if a toggle is present or not. This wrapper provides the |
| // convenience to convert the enums of enum class Toggle to the indices of a bitset. |
| struct TogglesSet { |
| std::bitset<static_cast<size_t>(Toggle::EnumCount)> bitset; |
| using Iterator = BitSetIterator<static_cast<size_t>(Toggle::EnumCount), uint32_t>; |
| |
| void Set(Toggle toggle, bool enabled); |
| bool Has(Toggle toggle) const; |
| size_t Count() const; |
| Iterator Iterate() const; |
| }; |
| |
| namespace stream { |
| class Sink; |
| } |
| |
| // TogglesState hold the actual state of toggles for instances, adapters and devices. Each toggle |
| // is in of one of these states: |
| // - set |
| // - defaulted to enable |
| // - disabled |
| // - force set to enabled |
| // - force set to disabled |
| // - unset without default (and thus implicitly disabled). |
| class TogglesState { |
| public: |
| // Create an empty toggles state of given stage |
| explicit TogglesState(ToggleStage stage); |
| |
| // Create a TogglesState from a DawnTogglesDescriptor, only considering toggles of |
| // required toggle stage. |
| static TogglesState CreateFromTogglesDescriptor(const DawnTogglesDescriptor* togglesDesc, |
| ToggleStage requiredStage); |
| |
| // Inherit from a given toggles state of earlier stage, only inherit the forced and the |
| // unrequired toggles to allow overriding. Return *this to allow method chaining manner. |
| TogglesState& InheritFrom(const TogglesState& inheritedToggles); |
| |
| // Set a toggle of the same stage of toggles state stage if and only if it is not already set. |
| void Default(Toggle toggle, bool enabled); |
| // Force set a toggle of same stage of toggles state stage. A force-set toggle will get |
| // inherited to all later stage as forced. |
| void ForceSet(Toggle toggle, bool enabled); |
| |
| // Set a toggle of any stage for testing propose. Return *this to allow method chaining |
| // manner. |
| TogglesState& SetForTesting(Toggle toggle, bool enabled, bool forced); |
| |
| // Return whether the toggle is set or not. Force-set is always treated as set. |
| bool IsSet(Toggle toggle) const; |
| // Return true if and only if the toggle is set to true. |
| bool IsEnabled(Toggle toggle) const; |
| ToggleStage GetStage() const; |
| std::vector<const char*> GetEnabledToggleNames() const; |
| std::vector<const char*> GetDisabledToggleNames() const; |
| |
| // Friend definition of StreamIn which can be found by ADL to override stream::StreamIn<T>. This |
| // allows writing TogglesState to stream for cache key. |
| friend void StreamIn(stream::Sink* sink, const TogglesState& togglesState); |
| |
| private: |
| // Indicating which stage of toggles state is this object holding for, instance, adapter, or |
| // device. |
| const ToggleStage mStage; |
| TogglesSet mTogglesSet; |
| TogglesSet mEnabledToggles; |
| TogglesSet mForcedToggles; |
| }; |
| |
| const char* ToggleEnumToName(Toggle toggle); |
| |
| class TogglesInfo { |
| public: |
| TogglesInfo(); |
| ~TogglesInfo(); |
| |
| // Retrieves all fo the ToggleInfo information |
| static std::vector<const ToggleInfo*> AllToggleInfos(); |
| |
| // Used to query the details of a toggle. Return nullptr if toggleName is not a valid name |
| // of a toggle supported in Dawn. |
| const ToggleInfo* GetToggleInfo(const char* toggleName); |
| // Used to query the details of a toggle enum. The enum value must not be Toggle::InvalidEnum, |
| // as Toggle::InvalidEnum doesn't has corresponding ToggleInfo. |
| static const ToggleInfo* GetToggleInfo(Toggle toggle); |
| Toggle ToggleNameToEnum(const char* toggleName); |
| |
| private: |
| void EnsureToggleNameToEnumMapInitialized(); |
| |
| bool mToggleNameToEnumMapInitialized = false; |
| std::unordered_map<std::string, Toggle> mToggleNameToEnumMap; |
| }; |
| |
| } // namespace dawn::native |
| |
| #endif // SRC_DAWN_NATIVE_TOGGLES_H_ |