#include <metal_stdlib> | |
using namespace metal; | |
struct S { | |
/* 0x0000 */ int4 a; | |
}; | |
int4 tint_div(int4 lhs, int4 rhs) { | |
return (lhs / select(rhs, int4(1), ((rhs == int4(0)) | ((lhs == int4((-2147483647 - 1))) & (rhs == int4(-1)))))); | |
} | |
void foo(device S* const tint_symbol_1) { | |
int4 const tint_symbol = tint_div((*(tint_symbol_1)).a, int4(2)); | |
(*(tint_symbol_1)).a = tint_symbol; | |
} | |