commit | 37bfd59641f76929d23de0e3700aa8e6b5efae3d | [log] [tgz] |
---|---|---|
author | Lokbondo Kung <lokokung@google.com> | Tue Jun 10 15:23:46 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 10 15:23:46 2025 -0700 |
tree | a13f7c49e1760642ee80ca5afb8b1027bb3edee9 | |
parent | 7adb0440d5edb719d620f5f5dcac75e5f8bc955e [diff] |
Add TextureView caching. Built off a suggestion by lokokung@ (https://dawn-review.googlesource.com/c/dawn/+/244496), adds TextureView caching to the Dawn front end. Caching only applies to Textures created by API calls, not those created internally (ie: temporary textures created for workarounds.) Bug: 416088623 Change-Id: I9cb94e8b24ac25485febb1b3c442a4c84fcfb20e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/245014 Auto-Submit: Brandon Jones <bajones@chromium.org> Commit-Queue: Brandon Jones <bajones@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.