commit | 37f547456cc61ba30bb27a60a18cbbdf1cd0d7e5 | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Wed Aug 12 01:57:54 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Wed Aug 12 01:57:54 2020 +0000 |
tree | 1b195baab080f1750ae4121f355dcd38cdb25343 | |
parent | 11c0f579b1d2f568c436f81e41cb508fd93afbc1 [diff] |
Support depth-only/stencil-only copies on D3D12 Bug: dawn:439 Change-Id: I919a5e7bcb46f1817f9b15aaf49a1a72680aa47a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24960 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.