blob: fbb7931ace2a186da3514f58b5c44404abe03cd2 [file] [log] [blame]
requires texel_buffers;
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<i32>;
@group(1) @binding(0) var arg_0 : texel_buffer<rg32sint, read_write>;
fn textureLoad_a14b0b() -> vec4<i32> {
var res : vec4<i32> = textureLoad(arg_0, 1i);
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureLoad_a14b0b();
}
@compute @workgroup_size(1)
fn compute_main() {
prevent_dce = textureLoad_a14b0b();
}