commit | 37fe887c72fe4a3ab8e9b7d3a9852595d3b7c4cc | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Thu Mar 14 07:35:08 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Mar 14 07:35:08 2024 +0000 |
tree | a00beb52a1cb48b77d82f4e2b7f7613820dbd159 | |
parent | 5c931e4f08efbd9a2c8e148890520fde4637b888 [diff] |
dawn/native: Fix more dangling pointers This patch fixes the dangling pointer issues in InstanceBase, IndirectDrawMetadata::IndexedIndirectConfig and vulkan::TransformedShaderModuleCacheKey. Bug: dawn:2349 Change-Id: I36930bb14a37d9b62ea4c32b2bdfd7c6a20d104c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/178741 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.