commit | 5602ae03628ac1ae4ba8d265ac1979abea42d6ba | [log] [tgz] |
---|---|---|
author | shanxing <shanxing.mei@intel.com> | Thu Jun 19 03:17:11 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 19 03:17:11 2025 -0700 |
tree | c22a232a5b52ed46eebe6974410d27c1286641a9 | |
parent | bb58226f359d84e44fe31117c3482d29c5c087e8 [diff] |
Enable and test Snorm blending in TextureFormatsTier1 Enables blend capability for R8Snorm, RG8Snorm, and RGBA8Snorm texture formats, conditional on the `texture-formats-tier1` feature being enabled. This commit also introduces unit and end-to-end tests to confirm that Snorm texture formats function correctly as blend-enabled render attachments under this feature. Bug: 421941589 Change-Id: I6a6bff49fab8a48f15b2ff55534e03071daac5cf Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/246795 Reviewed-by: Jiawei Shao <jiawei.shao@intel.com> Commit-Queue: Shanxing Mei <shanxing.mei@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.