Roll partition_alloc and build dependencies.

Roll partition_alloc, who depends on the new clang version. I suspect
most build tools depend on each other, so they have been rolled too.

[Rolls]
Roll build/ c6118a585..007a74bf7 (528 commits)
Roll buildtools/ 48ab3bd05..efa920ce1 (132 commits)
Roll third_party/clang-format/script/ 8b525d274..95c834f37 (51 commits)
Roll third_party/libc++/src/ 278060665..93a8f551c (718 commits)
Roll third_party/libc++abi/src/ 0226cb1cd..5f2c9767c (45 commits)
Roll third_party/partition_alloc/ 67fd2f86e..f941becc7 (186 commits)
Roll third_party/zlib/ 526382e41..209717dd6 (57 commits)
Roll tools/clang/ de6b303a8..7d6eb6025 (128 commits)
Roll tools/rust/ bcaf16e55..e509baed5 (35 commits)

[Diffs]:
https://chromium.googlesource.com/chromium/src/base/allocator/partition_allocator.git/+log/67fd2f86eef4..f941becc7efa
https://chromium.googlesource.com/chromium/src/build/+log/c6118a585ff6..007a74bf79d5
https://chromium.googlesource.com/chromium/src/buildtools/+log/48ab3bd053bf..efa920ce144e
https://chromium.googlesource.com/chromium/src/third_party/zlib/+log/526382e41c9c..209717dd69cd
https://chromium.googlesource.com/chromium/src/tools/clang/+log/de6b303a8915..7d6eb60255e8
https://chromium.googlesource.com/chromium/src/tools/rust/+log/bcaf16e552b1..e509baed59ec
https://chromium.googlesource.com/external/github.com/llvm/llvm-project/clang/tools/clang-format.git/+log/8b525d2747f2..95c834f3753e
https://chromium.googlesource.com/external/github.com/llvm/llvm-project/libcxx.git/+log/278060665f95..93a8f551c85a
https://chromium.googlesource.com/external/github.com/llvm/llvm-project/libcxxabi.git/+log/0226cb1cdfe7..5f2c9767ceae

Change-Id: I036e69510d3aa780d05ad0a2bf1258c061881019
Bug: chromium:41481467
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/189780
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Arthur Sonzogni <arthursonzogni@chromium.org>
15 files changed
tree: 73a271769d8d18fad484a09e4c67b00e0d01afd8
  1. .github/
  2. .vscode/
  3. build_overrides/
  4. docs/
  5. generator/
  6. include/
  7. infra/
  8. scripts/
  9. src/
  10. test/
  11. third_party/
  12. tools/
  13. webgpu-cts/
  14. .bazelrc
  15. .clang-format
  16. .clang-tidy
  17. .gitattributes
  18. .gitignore
  19. .gitmodules
  20. .gn
  21. AUTHORS
  22. BUILD.bazel
  23. BUILD.gn
  24. CMakeLists.txt
  25. CMakeSettings.json
  26. CODE_OF_CONDUCT.md
  27. codereview.settings
  28. CONTRIBUTING.md
  29. CPPLINT.cfg
  30. DEPS
  31. DIR_METADATA
  32. go.mod
  33. go.sum
  34. go_presubmit_support.py
  35. LICENSE
  36. OWNERS
  37. PRESUBMIT.py
  38. README.chromium
  39. README.md
  40. WORKSPACE.bazel
README.md

Build Status Matrix Space

Dawn, a WebGPU implementation

Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.

Dawn provides several WebGPU building blocks:

  • WebGPU C/C++ headers that applications and other building blocks use.
    • The webgpu.h version that Dawn implements.
    • A C++ wrapper for the webgpu.h.
  • A “native” implementation of WebGPU using platforms' GPU APIs: D3D12, Metal, Vulkan and OpenGL. See per API support for more details.
  • A client-server implementation of WebGPU for applications that are in a sandbox without access to native drivers
  • Tint is a compiler for the WebGPU Shader Language (WGSL) that can be used in standalone to convert shaders from and to WGSL.

Helpful links:

Documentation table of content

Developer documentation:

User documentation: (TODO, figure out what overlaps with the webgpu.h docs)

License

BSD 3-Clause License, please see LICENSE.

Disclaimer

This is not an officially supported Google product.