commit | 39289b7d9605e05d4be55a0f042522d6059f1030 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Tue Sep 05 01:33:02 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Sep 05 01:33:02 2023 +0000 |
tree | 5aa6155a356178b284b14e45e70071fc7b8f4cb9 | |
parent | ed07a7f1a7edc22e2736173b434373cd7ba69440 [diff] |
D3D12: Move the check of texture copy between dimensions to D3D12Info This patch moves the cheeck of texture copy between dimensions to D3D12Info.cpp where all other D3D12 feature options are checked. Bug: dawn:1216 Change-Id: I298cf7f0ce889fa76d8eb038af750cf4a1ac2da7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/149580 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Jiawei Shao <jiawei.shao@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.