| // Copyright 2022 The Dawn & Tint Authors | |
| // | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are met: | |
| // | |
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| // list of conditions and the following disclaimer. | |
| // | |
| // 2. Redistributions in binary form must reproduce the above copyright notice, | |
| // this list of conditions and the following disclaimer in the documentation | |
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| // | |
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| // this software without specific prior written permission. | |
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| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | |
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| #ifndef SRC_TINT_CMD_BENCH_BENCH_H_ | |
| #define SRC_TINT_CMD_BENCH_BENCH_H_ | |
| #include <memory> | |
| #include <string> | |
| #include "benchmark/benchmark.h" // IWYU pragma: export | |
| #include "src/tint/lang/wgsl/program/program.h" | |
| #include "src/tint/utils/macros/compiler.h" | |
| #include "src/tint/utils/result.h" | |
| // Autogenerated header that defines the benchmark shaders and macros for registering benchmarks. | |
| #include "src/tint/cmd/bench/benchmark_inputs.h" // GEN_BUILD:IGNORE_INCLUDE | |
| namespace tint::bench { | |
| /// ProgramAndFile holds a Program and a Source::File. | |
| struct ProgramAndFile { | |
| /// The tint program parsed from file. | |
| Program program; | |
| /// The source file | |
| std::unique_ptr<Source::File> file; | |
| }; | |
| /// GetWgslFile retrieves the WGSL for the benchmark input shader called @p name. | |
| /// Benchmarks that are SPIR-V shaders will have been converted to WGSL at startup. | |
| /// @param name the benchmark input name | |
| /// @returns the Source::File | |
| Result<Source::File> GetWgslFile(std::string name); | |
| /// GetWgslProgram parses the WGSL for a benchmark input program with the given name. | |
| /// @param name the benchmark input name | |
| /// @returns the parsed WGSL program | |
| Result<ProgramAndFile> GetWgslProgram(std::string name); | |
| } // namespace tint::bench | |
| #endif // SRC_TINT_CMD_BENCH_BENCH_H_ |