commit | 3935764094b47aa1bc17a36bb4404b799374b6ad | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Wed Mar 27 18:23:32 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Mar 27 18:23:32 2024 +0000 |
tree | d5ee9b58ec95deffe15cae9d71b0abf396556a88 | |
parent | c607e6af25a1a80527d09f7aa2d7da73ac494a18 [diff] |
dxc: build with asan or ubsan if enabled Also make it possible to enable more than one sanitizer for Dawn targets, as it possible for DXC. Change-Id: I1bf28f782524f72986c8e7c1331781eecd406e57 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/180521 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.