commit | 39633e2da2d0cc0d11b496f5bf4e75f8da44bba7 | [log] [tgz] |
---|---|---|
author | Brandon Jones <brandon1.jones@intel.com> | Tue Jun 01 19:45:53 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 01 19:45:53 2021 +0000 |
tree | 46d931c0e86c121f825d80f30595e9cf18ec911f | |
parent | a9e39e11a8ef79397a1685957b60914f203e65f4 [diff] |
Implement External Texture Binding Functionality Adds functionality to BindGroupLayout and BindGroup to allow GPUExternalTexture bindings. Bug: dawn:728 Change-Id: I651b28606dceda15f0a944711ddba639df77c1a3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/47381 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.