[ir] Comment MultiplanarExternalTexture properly Change-Id: Iabec3a7b6298b3d05c6cf52a87a5dc1601c12965 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/152560 Kokoro: Kokoro <noreply+kokoro@google.com> Kokoro: James Price <jrprice@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: James Price <jrprice@google.com>
diff --git a/src/tint/lang/core/ir/transform/multiplanar_external_texture.h b/src/tint/lang/core/ir/transform/multiplanar_external_texture.h index 780953b..2fc6dd9 100644 --- a/src/tint/lang/core/ir/transform/multiplanar_external_texture.h +++ b/src/tint/lang/core/ir/transform/multiplanar_external_texture.h
@@ -27,7 +27,9 @@ namespace tint::core::ir::transform { -/// MultiplanarExternalTexture is a transform that... TODO +/// MultiplanarExternalTexture is a transform that splits texture_external bindings into two +/// separate texture_2d<f32> bindings for two possible planes, along with a uniform buffer of +/// parameters that describe how the texture should be sampled. /// @param module the module to transform /// @param options the external texture options /// @returns an error string on failure