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dawn
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dawn
/
39ccba3f34b81672e464c50bd26ea47ba2798bbf
/
.
/
test
/
tint
/
expressions
/
type_conv
/
vec4
/
var
/
f32-bool.wgsl.expected.glsl
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#version 310 es
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
unused_entry_point
()
{
return
;
}
vec4 u
=
vec4
(
1.0f
);
void
f
()
{
bvec4 v
=
bvec4
(
u
);
}