blob: b8c1441c831182ea7f7b7c1e5c583e4c1cee4496 [file]
/*
* Copyright 2025 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package androidx.webgpu
import androidx.test.ext.junit.runners.AndroidJUnit4
import androidx.test.filters.SmallTest
import androidx.webgpu.helper.WebGpu
import androidx.webgpu.helper.createWebGpu
import junit.framework.TestCase.assertEquals
import java.util.concurrent.Executors
import kotlinx.coroutines.CoroutineDispatcher
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.ExecutorCoroutineDispatcher
import kotlinx.coroutines.asCoroutineDispatcher
import kotlinx.coroutines.cancel
import kotlinx.coroutines.launch
import kotlinx.coroutines.runBlocking
import org.junit.After
import org.junit.Test
import org.junit.runner.RunWith
import org.junit.Assert.assertThrows
import org.junit.Assume
import org.junit.Before
@Suppress("UNUSED_VARIABLE")
@RunWith(AndroidJUnit4::class)
@SmallTest
class DeviceTest {
private val dispatcher: CoroutineDispatcher = Executors.newSingleThreadExecutor { runnable ->
Thread(runnable, "Test-WebGPU-Thread")
}.asCoroutineDispatcher()
private val testScope = CoroutineScope(dispatcher)
private lateinit var device: GPUDevice
private lateinit var webGpu: WebGpu
@Before
fun setup(): Unit = runBlocking {
webGpu = createWebGpu(dispatcher)
device = webGpu.device
testScope.launch {
webGpu.processEventsLoop()
}
}
@After
fun teardown() {
if (::webGpu.isInitialized) {
webGpu.close()
}
testScope.cancel()
(dispatcher as? ExecutorCoroutineDispatcher)?.close()
}
@Test
@SmallTest
fun testHasFeature() {
runBlocking {
val unused = webGpu.execute {
// This test ensures the API is callable.
Assume.assumeTrue(device.hasFeature(FeatureName.TimestampQuery))
}
}
}
@Test
@SmallTest
fun testErrorScope() {
runBlocking {
val unused = webGpu.execute {
device.pushErrorScope(ErrorFilter.Validation)
// Intentionally create an invalid buffer to trigger a validation error.
// A buffer size must be a multiple of 4.
val unusedBuffer = device.createBuffer(
GPUBufferDescriptor(
size = 1, usage = BufferUsage.Vertex, mappedAtCreation = true
)
)
val unusedAssert = assertThrowsSuspend(ValidationException::class.java) {
val unusedPop = device.popErrorScope()
}
}
}
}
@Test
@SmallTest
fun testCreateBuffer() {
runBlocking {
val unused = webGpu.execute {
val buffer = device.createBuffer(
GPUBufferDescriptor(
size = 4, usage = BufferUsage.Vertex
)
)
assertEquals(buffer.usage, BufferUsage.Vertex)
}
}
}
@Test
@SmallTest
fun testCreateTexture() {
runBlocking {
val unused = webGpu.execute {
val texture = device.createTexture(
GPUTextureDescriptor(
size = GPUExtent3D(1, 1, 1),
format = TextureFormat.RGBA8Unorm,
usage = TextureUsage.TextureBinding
)
)
assertEquals(texture.usage, TextureUsage.TextureBinding)
}
}
}
@Test
@SmallTest
fun testCreateComputePipeline_withInvalidEntryPoint_throwsException() {
runBlocking {
val unused = webGpu.execute {
val shaderModule = device.createShaderModule(
GPUShaderModuleDescriptor(
shaderSourceWGSL = GPUShaderSourceWGSL(
code = "@compute @workgroup_size(1) fn main() {}"
)
)
)
assertThrows(ValidationException::class.java) {
device.createComputePipeline(
GPUComputePipelineDescriptor(
compute = GPUComputeState(
module = shaderModule, entryPoint = "non_existent_entry_point"
)
)
)
}
}
}
}
@Test
@SmallTest
fun testCreateShaderModule_withInvalidShader_throwsException() {
runBlocking {
val unused = webGpu.execute {
// This shader has a syntax error ("fu" instead of "fn")
val badShaderCode = "@compute @workgroup_size(1) fu main() {}"
// Creating the shader module itself should fail
assertThrows(ValidationException::class.java) {
device.createShaderModule(
GPUShaderModuleDescriptor(shaderSourceWGSL = GPUShaderSourceWGSL(code = badShaderCode))
)
}
}
}
}
/**
* Verifies that createRenderPipeline fails validation if the entry point is incorrect.
*/
@Test
@SmallTest
fun testCreateRenderPipeline_withInvalidEntryPoint_failsValidation() {
runBlocking {
val unused = webGpu.execute {
val shaderModule = device.createShaderModule(
GPUShaderModuleDescriptor(
shaderSourceWGSL = GPUShaderSourceWGSL(
code = "@vertex fn main() -> @builtin(position) vec4<f32> { return vec4<f32>(0.0); }"
)
)
)
device.pushErrorScope(ErrorFilter.Validation)
val unusedRenderPipeline = device.createRenderPipeline(
GPURenderPipelineDescriptor(
vertex = GPUVertexState(
module = shaderModule, entryPoint = "non_existent_entry_point" // Invalid
)
)
)
val unusedAssert = assertThrowsSuspend(ValidationException::class.java) {
val unusedPop = device.popErrorScope()
}
}
}
}
@Test
@SmallTest
fun testCreateBindGroupLayout_withDuplicateBindings_failsValidation() {
runBlocking {
val unused = webGpu.execute {
device.pushErrorScope(ErrorFilter.Validation)
val unusedBindGroupLayout = device.createBindGroupLayout(
GPUBindGroupLayoutDescriptor(
entries = arrayOf(
GPUBindGroupLayoutEntry(
binding = 0, // Duplicate
visibility = ShaderStage.Fragment,
buffer = GPUBufferBindingLayout(type = BufferBindingType.Storage)
), GPUBindGroupLayoutEntry(
binding = 0, // Duplicate
visibility = ShaderStage.Fragment,
buffer = GPUBufferBindingLayout(type = BufferBindingType.Storage)
)
)
)
)
val unusedAssert = assertThrowsSuspend(ValidationException::class.java) {
val unusedPop = device.popErrorScope()
}
}
}
}
/**
* Verifies that createBindGroup fails validation if the buffer's usage is incorrect.
*/
@Test
@SmallTest
fun testCreateBindGroup_withMismatchedBufferUsage_failsValidation() {
runBlocking {
val unused = webGpu.execute {
val layout = device.createBindGroupLayout(
GPUBindGroupLayoutDescriptor(
entries = arrayOf(
GPUBindGroupLayoutEntry(
binding = 0,
visibility = ShaderStage.Compute,
buffer = GPUBufferBindingLayout(type = BufferBindingType.Uniform)
)
)
)
)
// Create a buffer WITHOUT the required `Uniform` usage.
val buffer = device.createBuffer(
GPUBufferDescriptor(size = 16, usage = BufferUsage.CopySrc) // Invalid usage
)
device.pushErrorScope(ErrorFilter.Validation)
val unusedBindGroup = device.createBindGroup(
GPUBindGroupDescriptor(
layout = layout, entries = arrayOf(
GPUBindGroupEntry(binding = 0, buffer = buffer)
)
)
)
val unusedAssert = assertThrowsSuspend(ValidationException::class.java) {
val unusedPop = device.popErrorScope()
}
}
}
}
@Test
@SmallTest
fun testCreateQuerySet_withInvalidCount_failsValidation() {
runBlocking {
val unused = webGpu.execute {
device.pushErrorScope(ErrorFilter.Validation)
val unusedQuerySet = device.createQuerySet(
GPUQuerySetDescriptor(
type = QueryType.Occlusion, count = -1 // Invalid: count must be > 0.
)
)
val unusedAssert = assertThrowsSuspend(ValidationException::class.java) {
val unusedPop = device.popErrorScope()
}
}
}
}
@Test
fun validationError_withoutActiveErrorScope_throwsValidationException() {
runBlocking {
val unused = webGpu.execute {
val invalidDescriptor = GPUQuerySetDescriptor(
type = QueryType.Occlusion,
count = -1 // Invalid parameter
)
assertThrows(ValidationException::class.java) {
device.createQuerySet(invalidDescriptor)
}
}
}
}
@Test
@SmallTest
fun testCreateSampler_withInvalidLodClamp_failsValidation() {
runBlocking {
val unused = webGpu.execute {
val invalidDescriptor = GPUSamplerDescriptor(
lodMinClamp = 10.0f, lodMaxClamp = 1.0f
)
device.pushErrorScope(ErrorFilter.Validation)
val unusedSampler = device.createSampler(invalidDescriptor)
val unusedAssert = assertThrowsSuspend(ValidationException::class.java) {
val unusedPop = device.popErrorScope()
}
}
}
}
@Test
fun testDefaultDispatcher() = runBlocking {
val defaultWebGpu = createWebGpu()
try {
defaultWebGpu.execute {
val buffer = defaultWebGpu.device.createBuffer(
GPUBufferDescriptor(size = 4, usage = BufferUsage.Vertex)
)
assertEquals(BufferUsage.Vertex, buffer.usage)
}
} finally {
defaultWebGpu.close()
}
}
}