| #version 310 es |
| |
| struct Uniforms { |
| uint dstTextureFlipY; |
| uint channelCount; |
| uvec2 srcCopyOrigin; |
| uvec2 dstCopyOrigin; |
| uvec2 copySize; |
| }; |
| |
| layout(binding = 2, std430) buffer OutputBuf_1 { |
| uint result[]; |
| } tint_symbol; |
| layout(binding = 3) uniform Uniforms_1 { |
| uint dstTextureFlipY; |
| uint channelCount; |
| uvec2 srcCopyOrigin; |
| uvec2 dstCopyOrigin; |
| uvec2 copySize; |
| } uniforms; |
| |
| bool aboutEqual(float value, float expect) { |
| return (abs((value - expect)) < 0.001f); |
| } |
| |
| uniform highp sampler2D src_1; |
| uniform highp sampler2D dst_1; |
| void tint_symbol_1(uvec3 GlobalInvocationID) { |
| ivec2 srcSize = textureSize(src_1, 0); |
| ivec2 dstSize = textureSize(dst_1, 0); |
| uvec2 dstTexCoord = uvec2(GlobalInvocationID.xy); |
| vec4 nonCoveredColor = vec4(0.0f, 1.0f, 0.0f, 1.0f); |
| bool success = true; |
| bool tint_tmp_2 = (dstTexCoord.x < uniforms.dstCopyOrigin.x); |
| if (!tint_tmp_2) { |
| tint_tmp_2 = (dstTexCoord.y < uniforms.dstCopyOrigin.y); |
| } |
| bool tint_tmp_1 = (tint_tmp_2); |
| if (!tint_tmp_1) { |
| tint_tmp_1 = (dstTexCoord.x >= (uniforms.dstCopyOrigin.x + uniforms.copySize.x)); |
| } |
| bool tint_tmp = (tint_tmp_1); |
| if (!tint_tmp) { |
| tint_tmp = (dstTexCoord.y >= (uniforms.dstCopyOrigin.y + uniforms.copySize.y)); |
| } |
| if ((tint_tmp)) { |
| bool tint_tmp_3 = success; |
| if (tint_tmp_3) { |
| tint_tmp_3 = all(equal(texelFetch(dst_1, ivec2(dstTexCoord), 0), nonCoveredColor)); |
| } |
| success = (tint_tmp_3); |
| } else { |
| uvec2 srcTexCoord = ((dstTexCoord - uniforms.dstCopyOrigin) + uniforms.srcCopyOrigin); |
| if ((uniforms.dstTextureFlipY == 1u)) { |
| srcTexCoord.y = ((uint(srcSize.y) - srcTexCoord.y) - 1u); |
| } |
| vec4 srcColor = texelFetch(src_1, ivec2(srcTexCoord), 0); |
| vec4 dstColor = texelFetch(dst_1, ivec2(dstTexCoord), 0); |
| if ((uniforms.channelCount == 2u)) { |
| bool tint_symbol_3 = success; |
| if (tint_symbol_3) { |
| tint_symbol_3 = aboutEqual(dstColor.r, srcColor.r); |
| } |
| bool tint_symbol_2 = tint_symbol_3; |
| if (tint_symbol_2) { |
| tint_symbol_2 = aboutEqual(dstColor.g, srcColor.g); |
| } |
| success = tint_symbol_2; |
| } else { |
| bool tint_symbol_7 = success; |
| if (tint_symbol_7) { |
| tint_symbol_7 = aboutEqual(dstColor.r, srcColor.r); |
| } |
| bool tint_symbol_6 = tint_symbol_7; |
| if (tint_symbol_6) { |
| tint_symbol_6 = aboutEqual(dstColor.g, srcColor.g); |
| } |
| bool tint_symbol_5 = tint_symbol_6; |
| if (tint_symbol_5) { |
| tint_symbol_5 = aboutEqual(dstColor.b, srcColor.b); |
| } |
| bool tint_symbol_4 = tint_symbol_5; |
| if (tint_symbol_4) { |
| tint_symbol_4 = aboutEqual(dstColor.a, srcColor.a); |
| } |
| success = tint_symbol_4; |
| } |
| } |
| uint outputIndex = ((GlobalInvocationID.y * uint(dstSize.x)) + GlobalInvocationID.x); |
| if (success) { |
| tint_symbol.result[outputIndex] = 1u; |
| } else { |
| tint_symbol.result[outputIndex] = 0u; |
| } |
| } |
| |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; |
| void main() { |
| tint_symbol_1(gl_GlobalInvocationID); |
| return; |
| } |